using Verse;

namespace RimWorld.Planet;

public class WorldGenStep_Components : WorldGenStep
{
	public override int SeedPart => 508565678;

	public override void GenerateFresh(string seed)
	{
		Find.World.ConstructComponents();
	}

	public override void GenerateWithoutWorldData(string seed)
	{
		GenerateFromScribe(seed);
	}

	public override void GenerateFromScribe(string seed)
	{
		Find.World.ConstructComponents();
		Find.World.ExposeComponents();
	}
}
